Last Updated on March 14, 2024 by Ashish
Introduction
Ubisoft has rolled out a significant update for the popular medieval fighting game, For Honor. Patch 2.50.1 brings a host of improvements, bug fixes, and new moves for certain heroes. Let’s dive into the details!
New Medjay Move: Nomad Swing
One of the highlights of this update is the introduction of the “Nomad Swing” move for the Medjay hero. This move allows players to switch between Staff and Axe modes mid-chain, providing a dynamic new option for combos. Here’s a quick rundown of the Nomad Swing:
Attribute | Details |
---|---|
Trigger | Zone Attack input after any non-Finisher attack |
Speed | 500ms Attack |
Damage | 12 Damage |
Stamina Cost | 12 Stamina |
Peacekeeper Improvements
The Peacekeeper has received some notable changes as well. The Dagger Cancel move is now faster at 366ms (down from 400ms), and the Parry Window has been reduced to 166ms. Additionally, the Zone Attack’s first hit now costs less stamina (20 down from 40), and certain moves like Deep Gouge and Stab after Guardbreak no longer require strict timing to perform.
Bug Fixes Galore
As with any major update, Patch 2.50.1 addresses several bugs and visual issues across various heroes and game modes. Some notable fixes include:
- Animations for Medjay’s Axe Mode Side Heavy Finisher
- Missing weapon highlights for the Varangian Guard’s executions
- Camera issues with Black Prior’s Tenebris Thrust
- Gear visual glitches for Ocelot, Conqueror, Gryphon, Raider, and Nobushi
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Conclusion
With the addition of the Nomad Swing, tweaks to the Peacekeeper, and a slew of bug fixes, For Honor’s Patch Notes 2.50.1 promises to enhance the overall gameplay experience. Players can look forward to new combat strategies and a more polished visual presentation. As always, Ubisoft continues to support and refine this beloved medieval fighting game.
Official Blog Post :
https://www.ubisoft.com/en-us/game/for-honor/news-updates/3Z6Zf6NmR8yaEU7h0gY5V9/patch-notes-2501